Type: Performance-Based
Performance-Based

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Risk Level:High
Supplies:Toilet Paper
Tags: Assembly Games, Rally Games, Lunchtime Activities
Process
  1. Select 10 individuals to participate in this activity.
  2. Next, group your participants into pairs of 2.
  3. When the race begins, one teammate has 2 minutes and unlimited toilet paper to create a fashion statement on their partner.
  4. At the end of the 2 minutes, those wearing their new attire will be judged by the audience.
  5. The pair with the loudest applause wins!
Performance-Based

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Risk Level:Medium
Supplies:Rope
Tags: Assembly Games, Rally Games, Lunchtime Activities
Performance-Based

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Risk Level:High
Supplies:Kleenex Boxes, Ping Pong Balls, String
Tags: Assembly Games, Rally Games, Lunchtime Activities
Process
  1. Fill empty Kleenex boxes with 5-7 ping pong balls.
  2. Next, tie the empty box to the lower back of each participant.
  3. Participants race to remove all of the ping pong balls without using their hands.
  4. The first to finish wins!
Performance-Based

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Risk Level:High
Process
  1. Before attempting this activity, be sure to gain approval of campus administrators. While a fun activity, talent shows often require after-school staff commitment.
  2. Hold sign-ups for students to take part in a school-wide talent show.
  3. Talents can range from singing to poetry, comedy to dance, and everything in between.
  4. NOTE: Be sure to screen all performances multiple times before the event itself.
  5. Finally, make sure all participants feel appreciated and accepted when performing. This is a high-risk activity that should be met with a ton of support!
Resources
Performance-Based

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Risk Level:High
Process
Resources
Performance-Based

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Risk Level:High
Supplies:Chairs, Basketballs
Tags: Assembly Games, Rally Games, Lunchtime Activities, Halftime Activities
Process
  1. Using the same rules as a traditional game of musical chairs, participants race to grab a chair when the music stops.
  2. The only change? While walking around the chairs, participants need to dribble a basketball.
  3. If a player loses control of their ball while sitting down, they are out!
Performance-Based

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Risk Level:High
Tags: Assembly Games, Rally Games, Lunchtime Activities
Process
  1. Have 10-15 students line up on one baseline of the gym. Students must take off their shoes.
  2. Mix-up the batch of shoes and place them on the opposite end of the gym.
  3. When the race begins, participants run to the opposite end of the gym, find their shoes, and put them back on.
  4. The first team to do so and return to the starting line wins!
Performance-Based

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Risk Level:High
Supplies:Basketballs
Tags: Assembly Games, Rally Games, Lunchtime Activities, Halftime Activities
Process
  1. et racks of basketballs around the 3-point line in your gym.
  2. Participants have 1-minute to make as many shots from the racks as possible.
  3. The participant with the most points at the end wins!
Performance-Based

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Risk Level:High
Supplies:Golf Equipment
Tags: Assembly Games, Rally Games, Lunchtime Activities, Halftime Activities
Process
  1. Line up a single participant on one end of the gym.
  2. On the opposite end, place a single golf hole.
  3. Your participant has one chance to make the putt from the opposite end of the court. If they make the shot, they win a prize!
Performance-Based

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Risk Level:High
Supplies:Basketball
Tags: Assembly Games, Rally Games, Lunchtime Activities, Halftime Activities
Process
  1. During halftime of your next basketball game, select one participant from the audience.
  2. In 60 seconds, the participant must make a shot from
    • Right next to the basket
    • Free-throw line
    • 3 Point Line
    • Half Court
  3. Set up prize amounts for each stage. If they complete all 4 shots, be sure to have a great giveaway prepared!